r/gmod•
foxidegamedev

I'm Making a Build/Sandbox Map. What do you look for in them?

Help

It'll be loosely in the style of gm_construct, but has more going on already like excess construct and all the other big spinoffs. There's a lot more I want to add still but already having compile problems so might have to leave a lot out, and I'm not sure what to prioritize. It's been quite a few years since I played sandbox to build anything serious, but what do people play sandbox for generally now?

As in, what would you be looking for?

  • gm_construct style buildings? or other buildings more suited to simple roleplaying?
  • large flat open space?
  • water? in what forms and how deep?
  • vehicle infrastructure? so roads, rails, garages
  • tall skybox for aircraft?
  • whatever works for nextbots or NPC battles?
  • secrets or things to explore?
  • spawn with teleporters to useful locations?
  • anything else I missed?

You can assume AI nodes and navmesh will always be included, because I've never seen a situation where they limit the possible size of a map.

Posted Aug 13, 2026, 4:53 PM UTC

10
Loading comments…