Playing AnimMontage with Global Time Dilation set to 0 ?

Blueprint

When I enter my inventory, I use global time dilation to pause the world.
I set a custom time dilation to 1 at the start of my inventory bp, but when I try to play an AnimMontage (or using an ABP) it freezes to the first frame.
I am not sure if there is a way to do this ?

Posted Aug 13, 2026, 4:55 PM UTC

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