Puppet feat
Hi to all, this is my first post here.
Although we are playing another campaign with another game, I suppose that not much far in time we are going to taste Outgunned Superheroes since I take part on the Backerkit campaign. By the way, superb materials!
In general, rules are really well written with some space to freedom so a Director can do this or that.
But I have a little doubt regarding a Feat (I think is called Mind Control). Inside there is the possibilty of spending 1 energy to control an Enemy if you roll their Defence but there is nothing more stated about this control... To do what? And how is this translated into action? Since many times an Enemy are several individuals, what can you do controlling one of these individuals?
Thanks in advance.
Posted Aug 13, 2026, 5:02 PM UTC