Slowing Hex needs a downside

Game Feedback

I think the item is simply too valuable and easy to use for a 1,600 item.

It needs some form of downside like a damage penalty similar to Curse when it’s used or be turned into a skill shot so there actually is some risk for the caster if it is going to remain a T2 item.

Just feel like too many characters are opting for options to debuff the enemy rather than boosting their own heroes power in the item shop we currently have.

Posted Aug 13, 2026, 8:33 PM UTC

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