JOY_BUTTON_A is not X on playstation controller

help me

I started my project at Godot 4.5 now upgrade to 4.7 and I'm rewriting my input and now I'm using JOY_BUTTON_A for inputs which according with documentation on the GLobalscope is A on Xbox and X on Playstation controllers, and it's actually square on Playstation and X on Xbox, is the documentation wrong or something change into Godot 4.7.

Posted Aug 13, 2026, 8:38 PM UTC

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