r/IMadeThis•
gamerurfrnd

I made a mobile RPG that turns workouts and daily goals into quests

I'm the developer of Solo Hunter: Level Up.

I built it because I always wanted something like the System from Solo Leveling in real life: complete workouts and daily goals, earn XP, level up stats, collect equipment, clear dungeons and bosses, and build a Shadow Army.

It has grown into a full mobile experience with daily quests, story seasons, guilds, raids, duels, penalty quests, avatars, themes, and customization. The app is free to download and most features can be experienced for free; an optional subscription unlocks some extra features and customization.

I'd love feedback on one question: what would make a real-life RPG progression system stay motivating after the first few weeks?

iOS: https://apps.apple.com/us/app/solo-hunter-level-up/id6758021041

Android: https://play.google.com/store/apps/details?id=com.solohunterlevelup.app

Website: https://solohunterlevelup.com/

Posted Aug 14, 2026, 12:41 AM UTC

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