Roast my free RPG-style workout and habit app
I'm the developer of Solo Hunter: Level Up.
I built the app because I wanted something like a real-life RPG System: workouts and daily goals become quests, then completion earns XP, levels, stats, gold, equipment, dungeon progress, boss fights, story unlocks, and a Shadow Army.
The app is free to download and most features can be experienced without paying. There is an optional subscription for additional features and customization, but there is no hard paywall.
Please roast the product, especially:
- Is the core value obvious from the store page and first session?
- Does the progression system sound motivating or overwhelming?
- Which feature feels least believable or most unnecessary?
- What would make you uninstall after day one?
iOS: https://apps.apple.com/us/app/solo-hunter-level-up/id6758021041
Android: https://play.google.com/store/apps/details?id=com.solohunterlevelup.app
Website: https://solohunterlevelup.com/
Posted Aug 14, 2026, 12:43 AM UTC
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