We done it, thank you so much for all your help 😊

Daily Update

https://preview.redd.it/0mdduzv87ajh1.png?width=1919&format=png&auto=webp&s=297b97c7afc6229ffc9aa50f4d3c6a7369b04c43

This is my first app as a solo developer, and I was able to reach this point thanks to this amazing community. ❀️

I got real testers who downloaded, used, and tested my app, and I honestly can’t thank you all enough.

I was worried that Google Play might reject my app if someone uninstalled it midway through testing or if I missed something else. But on the 14th day, I randomly checked and it was there. πŸ˜­πŸ™Œ

That experience taught me a few things I want to share with other developers going through their first closed testing:

  1. πŸ‘₯ Have more testers than Google recommends Ideally, try to have around 14–20+ active testers so you have some buffer.
  2. πŸ”„ Push updates during the testing period Don’t just upload the first version and wait. Take feedback from testers, improve the app, and release updates. If possible, encourage testers to leave feedback on the Play Store and reply to them once you’ve fixed the issues.
  3. πŸ“± Ask testers to actually spend some time in the app Even a few minutes of daily usage is better than simply installing the app and forgetting about it. Ask testers to explore different features and report anything that feels confusing or broken.
  4. πŸ’¬ Actually communicate with your testers Their feedback can be incredibly valuable, especially when you're building alone. Some things you think are obvious may not be obvious to a real user.

Getting through this first Play Store testing phase was honestly a huge milestone for me as a solo developer.

A big thank you to everyone who tested Skrolla, gave feedback, and helped me get here. ❀️

Hopefully this helps another first-time developer who is currently stressing about the same thing I was. πŸ˜…πŸš€

Posted Aug 14, 2026, 6:09 AM UTC

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