E-day’s clunky gameplay just doesn’t scratch that gears itch.

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The game has been out 20 years. By this point instead of trying to appease everyone they should lean into what makes people love gears, fast paced, gory, adrenaline fueled combat.

Instead of fighting against wall bouncing why not make tutorials for it? They could be tiered so there’s beginner, intermediate, expert, insane… this would allow those who are new to practice and see how it works without having to play against those who have done this for years now.

Leaning into that could create so many more opportunities too. Have wall bouncing courses where there’s a leader board for who can hit checkpoints and move through the map the fastest. Maybe put targets too so you have to do more than just movement skills. Include a forge mode where people could make these types of courses too. Tied cosmetics or achievements to some of this stuff.

I’m sure there are those who will be upset and say only those who are sweats want this stuff and yea I am sweating on gears and I like playing sweaty intense matches. Climbing the ranks into diamond and master and having gun fights while everyone is gliding across the map is sick af.

Posted Aug 14, 2026, 10:13 PM UTC

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