Operator Abilities
I just hit my 100 hour mark in operations and it feels like the abilities are becoming the fight. This is the only season I have ever played so I don’t know what it was like before but having a nox disk basically one shot me or fire grenade basically kill me or a Luna frag/dart basically kill me is not fun. Having these abilities should be a secondary part of the game and not be the main focus of the gameplay. Having these damage tuned way down and the timers higher will make you value the util way more while using it strategically. What are your guys thoughts on abilities this season?
Posted Aug 21, 2026, 2:33 AM UTC
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