Clear improvements with the PTC, but clinch distance fights are still a mess
I would like to say the game is getting much much better and I can't wait when PTC will be live, but sadly fightning in a distance which i personally like irl which is basically in a clinch is impossible (still) in this game, the tracking goes straight to shit and stops working or your arm and your opponents turn into a spaghetti lovercraftian mess that is more of a horror than a boxing simulator. Unless i literally squat ass to grass and do a tornado twist my hits won't register correctly on the AI body.
Is this even fixable? Or is it just because of how Quest 3 tracks controllers
Posted Aug 29, 2026, 1:26 PM UTC
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