#1 - Going officially back to a game project that I shelved for 10 years
I would not call myself a gamedev. I did make a visual novel, but that was much more writing and working with artist.
I recently played a game with the same vibe/gameplay that I had 10 years ago. I did commission some art of the 2D/3D pieces for the main character (and some enemies and storyboard of the first scene).
I feel I'm ready to officially try for it and make that demo. I'm promising myself to make something completely small and not become the "idea person." So almost going to use this subreddit as a diary to get myself out there. The second entry will be the most basic/boring asset gameplay known to man, but I feel having something there will help.
My goal is to commission more artists to get some more concept art and maybe have some kickstarter since I know I wouldn't be able to hire full on programmers/artists that I would need.
Anyway, I promise I will not make a "How do you do ___?" posts.
Always will have something new to see or play.
See you in a few weeks :)
Posted Aug 31, 2026, 2:30 AM UTC