r/totalwar•
daan850

Never assume that a specific mod can't be the one to break something.

Warhammer III

I had heard that the tallymen of pestilence were fixed and just to be clear they are, but one of my mods broke it.

After removing most of my two dozen mods one by one the final one that made it work is a mod that only removes the limit on how many traits a character can have. It should not be anywhere near the code that makes pretty much anything function and yet it breaks something.

It also is not the only mod I have that breaks that particular bit of code as only removing it still leaves the mechanic broken. So yeah, I still have some testing left to do and just wanted to say that mods are very weird.

Posted Sep 1, 2026, 4:41 PM UTC

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