Another trash to the bucket of trash

Discussion

What happens when your game is so limited in terms of code and killer powers, while you must release a new one every 3 months just to keep your live service game working and bringing money?

Here's what happens:

The Knight
The Krasue
The Skull Merchant
The First

And now - The Judgment.
It's like BHVR has no idea how to make interactive powers anymore? every new killer must powercreep the older ones, so we reached a state that huntress is an obsolete killer because Jason can do what she does but also have map pressure and 115% speed. why would u play huntress?

Now, we have a killer that you don't even need to interact with or see. just get sniped until you win cause he's bad or lose cause he's good, especially if ur solo Q.

vs Henry and Judment It's some kind of 50/50 gambling juke thing like the first and the judgment, just dance and do weird stuff until they miss.

This new killer is a misrable and boring thing to go against, I didn't even have fun in the matches I've won against it. we came into a state that a killer can see everyone, stand in the middle of the map and snipe you to death.

What's the next killer design? he will have a death note and write your name from the basment until you die?

That's what happens when you don't have good ideas anymore(which makes sense) for a game that survived 10 years while all the devs thought it will die after 2 or 3.

Please - stop making a boring killer every 3 months and focus on making a very interactive balanced one in 5-6 months, it will be much better.

Until then or this killer is nerfed, I'm out going to play other games(luckily soon MS classic/witcher 3 remastered/gta 6 are our, so we don't have to play this trash game dbd)

Posted Sep 2, 2026, 12:38 PM UTC · locked

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