Ever had a mechanical idea that by thr end you were "will be cool in a video game but not a ttrpg" because its sometimes happens to me
Exmple : I tried to make a fashion mechanic into a cyberpunk mechanic .
Pretty diffrent cloth will give" + to x style" and by the end you decied what are the styles of your clothing
(Stlys are on a vector. Exmple : you have extravagent and utilitrian..you cant be both but you can spacilize in one)..
This style will give you a bonus in a scene for how you feet it
By end I I reached the conclusion it will be a pain to handle and its will be probebly nicer in a crpg or something similar
Posted Sep 2, 2026, 12:43 PM UTC
1827