Ever had a mechanical idea that by thr end you were "will be cool in a video game but not a ttrpg" because its sometimes happens to me

Mechanics

Exmple : I tried to make a fashion mechanic into a cyberpunk mechanic .

Pretty diffrent cloth will give" + to x style" and by the end you decied what are the styles of your clothing

(Stlys are on a vector. Exmple : you have extravagent and utilitrian..you cant be both but you can spacilize in one)..

This style will give you a bonus in a scene for how you feet it

By end I I reached the conclusion it will be a pain to handle and its will be probebly nicer in a crpg or something similar

Posted Sep 2, 2026, 12:43 PM UTC

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