Looking for a good time?

This game isn't for you unless you're willing to pony up.

  • Want to progress? Buy yellows/reds.

  • Git good? Nah, the 10 level handicap means you have to get incredibly lucky as a F2P player. Maxed out level 40 purples with the higher maxs aren't enough to overcome a 50 to 40 player level gap.

  • Hit the ball away from the shift? No worries, the 2nd basemen will field slow rollers to SS with plenty of time to throw you out.

  • How about those balls that used to dink in? Nah, the OF now dives forward to catch them.

  • Manage to somehow score runs? Well, the top half of the next inning, the computer is going to get them back and then some.

  • Want to grind money and buy packs? Nah, you're lucky to get a blue; a purple is incredibly rare; a yellow is non-existent.

  • Hit a missile in foul territory? Nah, 1B is standing in foul territory waiting to catch it.

  • Have a lead going into the 9th with a maxed a yellow closer and about to win? Nah, computer puts up 7 runs after only scoring 3 the rest of the game.

The game is clearly designed to ensure you can't win without spending. Ability doesn't really matter.

Posted Sep 2, 2026, 12:44 PM UTC

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