NPCs should be just bonus XP

Discussion

I think the entire thing around the NPCs is a great idea. I think they bring a lot to the maps and I think saving them is a cool concept. Now what I don’t like is that the main objective is surrounding around saving them as the AI doesn’t respond well and Michael has a much easier job of killing them making it kinda impossible to beat michael.

An easy fix is to make saving the NPCs gain xp and maybe for challenges for the victims while killing them as michael could gain him XP?

Posted Sep 5, 2026, 3:56 PM UTC

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