r/INAT•
AzogAddams

[Hobby] 3D Environment Modeler + Texture Artist — first-person psychological horror game (UE5, chapter-based, live ARG)

Modeler Needed

Hey YALL! Back again this time I'm after the folks who'll build the world in 3D.

We're making Luminara Park, a first-person psychological horror game in UE5. Abandoned 90s indoor theme park, FNAF x Poppy Playtime energy (cheerful mascots, very wrong underneath), with a live ARG the community's actively cracking. Chapter 1's in blockout, small but genuinely active team.

I'm lining up the 3D pipeline now so we can move the second our visual direction lands:

- 3D Environment Modeler — props + environments (rides, food court, arcade, theatre, backstage). Clean, game-ready topology for UE5.

- Texture Artist — the grime, wear and faded-paint decay that sells the whole "friendly-but-off" mood. PBR workflow.

Hobby / unpaid, fully credited, chill active team with a following already watching along.

One ask: pls include WIP / process shots with your portfolio, not just final renders — I've been burned by stolen/AI work before so it's a must (and honestly it shows me how you think).

Plz comment or DM if it sounds like your thing!

Posted Sep 8, 2026, 5:01 PM UTC

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