i have never programed or created a game in my life... just how hard would it be for me to do custom level in pseudoregalia?
i absolutly love the game but i feel the game itself have so much more potential. I know this is going to be an unpopular opinion but making the combat a bit more complex and adding more bossfights and maybe rework proggresion a bit and it would be the greatest game ever created.
those goals are a bit high so i just want to create some simple custom levels in the game for now, but just how hard would it be for me to create custom level?
i have used scratch and had some succes with it, i was creating a lot of code logic in geometry dash and i was creating towers in eternal towers of hell in roblox. I love game design and i feel pseudoregalia is THE game I would like to design but i am not sure just how hard it is and where to start.
any thoughts?
Posted Sep 10, 2026, 7:22 PM UTC