Some of the sound design choices are baffling
Just an annoyance. I am not too far, going through sunken pylon right now... there are some really bizarre song placements. Sunken pylon has such an atmospheric and depressing theme, and it's beautiful and feels like it really reflects Josee's state of mind and failures. But of course, we need to do a call back to CV1 and interrupt that sound track for pling, pling pling, plong 3+ times. In CV1, at least those recalls of memory were grouped together and isolated from exploration, so they weren't exactly interrupting the atmosphere. There was also that choice for Frantz's cutscene/phase transition that was jarring and out of no where when compared to whatever theme was playing for him in the fight.
Is there mod or some way to get rid of the memory song, I feel like silence would fit better than that damn song.
Posted Sep 12, 2026, 2:35 AM UTC