[Paid] Looking for a capsule artist for my indie game
GAME: Action roguelike mech-builder / bullet heaven. Player builds an overpowered mech from modular parts and mows down massive hordes of enemies. Working title: OVERMACHINE.
STYLE: 70s sci-fi military (think Battlestar Galactica / Alien / Star Wars), OR a modern take on 70s sci-fi, I'm open to either or a blend. Referencing Metal Slug's chaotic, foreground-to-center composition style: high visual density, screen full of projectiles, mech front and center.
DELIVERABLE: One primary hero illustration composed so it can be cropped for multiple capsule formats (main store capsule at 1232x706, header at 920x430, library capsule at 600x900). Open to discussing 1-2 additional crops/resizes if that's easier than me doing it myself.
HEADER TEXT: "OVERMACHINE" — open to your interpretation, whether integrated into the art or left for basic Orbitron-style text overlay.
BUDGET: $200 total.
TIMELINE: Flexible — happy to hear your turnaround.
Portfolio/past capsule work appreciated. Thanks!
Posted Sep 12, 2026, 8:19 AM UTC