So... The queasy/nauseous moodlet.
I can tell from my googling it's been asked to death already, but I can't quite find the specific answer I'm looking for, which is this:
If you have Infection Mortality set to 'Never' in your Sandbox settings, ie, the Knox Virus won't kill you as long as you take good care of yourself... how in the name of little green apples do you resolve the queasy/nauseous moodlet after the rest of the sickness has passed?
My character has been nauseous for two weeks, despite all her other Knox Virus symptoms resolving. When I open the debug menu, her 'Zombie Infection' slider appears to be stuck at 60 (I have waited days and it has not moved, despite that literally all I have been doing is having her sleep, eat fresh food, stay hydrated, the usual). The 'Zombie Fever' slider is at 0, and has been since I first opened the debug menu, though I don't know what it looked like when she had other symptoms. If I move the 'Zombie Infection' slider down below 50 or so, her nauseous moodlet changes to queasy, and all other sliders that would cause queasy/nauseous moodlets (food poisoning, cold/wet, corpse sickness) are at 0 (and I have made sure she's not at risk of any of these things anyway, so that tracks).
What gives??? Is it a bug? Are you literally just nauseous for WEEKS? I don't care because it's even really impacting my gameplay at this point anymore, I've practically hyper-evolved my brain around it and can play through it fine now—it's just driving me CRAZY from a curiosity and 'why is it DOING THAT' standpoint. Why has it been stuck at 60 for 12-14 days. Is she haunted. Am I haunted. I just want answers man. Maybe the Knox Virus has transcended through her into me and I'VE got the paranoia moodlet now. I dunno!!! Does anyone know!!! I just have a really bad case of the Benoit Blanc 'It makes no SENSE! Compels me though!' isms!!!
Thank you.
Posted Sep 12, 2026, 8:34 AM UTC