r/DotA2•
din-vazduh

Another Tormentor rework idea

Discussion

Tormentor rework idea:

Make Tormentor killable by ~3 heroes, but make it take longer to kill.

Instead of instantly giving the Aghs Shard, killing it spawns a capture area similar to Wisdom Runes/Lotus Pools. You have to control it for 10–15 seconds, and whichever team wins the area gets the Shard on a random eligible hero.

Also, when Tormentor reaches 50% HP, play a noticeable sound cue so the enemy has a chance to react.

Easier to kill, but much easier to contest and steal.

Posted Sep 12, 2026, 9:29 PM UTC

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