Stutter in Bully on Wii/Dolphin
Hi all,
I want to play Bully SE on Dolphin since it's one of the best versions of the game. But I'm struggling with frametime stutter.
PC:
Odin 3:
Settings I tested:
- Dual Core Speedhack activated/deactivated
- Enable MMU activated/deactivated
- Enable Write Back Cache activated/deactivated
- Override CPU Clock Speed -> 130-180% -> Lessens the frequency of frametime stutter a little bit
- Video Backend: Vulkan vs OpenGL -> Stutter is identical but OpenGL has graphic/color issues.
- Shader Compilation Mode -> Not relevant I think, because I have frametime stutter, not shader compilation stutter
- Emulate disc speed -> game doesn't start when activated
- Game ROM on SSD (PC) and internal/SD card storage on my Odin 3.
- Odin 3 screen Hz is calibrated.
I tested these settings on 2 devices. My PC and my Odin 3. Both have identical issues.
Odin 3 Max
16GB RAM
Snapdragon 8 Elite
Adreno a830
PC:
Ryzen 7 5700x3D
32GB DDR4 3200mHz RAM
RTX 4080 Super
It's pretty heavy framtime stutter. From videos on youtube running the game on native hardware I gathered it runs much much better on a real Wii.
Did I miss some settings or is this game just not running well on Dolphin?
Any help is appreciated! :)
Posted Sep 14, 2026, 8:06 PM UTC
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