Please make auras and (most) totems raid wide!
I'm really excited to see that they removed a lot of spec-specific buffs, improved buffs, debuffs, etc. It makes drafting a composition a lot more about trying to balance the number of classes so we can tackle every challenge where some classes might shine over another.
With that said, I really hope that there isn't an incentive to hyper-optimize a druid in the DPS groups, or NEEDING shamans for windfury in melee groups, or feeling like you might need 4 paladins to cover a resistance for a certain boss.
Auras and totems being raid-wide solves a lot of these issues, and I think is in line with the philosophy that led to baselining a lot of the buffs and debuffs and giving multiple options for those that are spec-specific (i.e. ret paladin Conviction is the same as Demoralizing Shout).
Posted Sep 17, 2026, 3:28 AM UTC