Rise of Empires 1.03 available
Ready for download from Mediafire at https://www.mediafire.com/file/19zoeug7tqv0lfx/Rise_of_Empires_1.03.7z/file
Changes:
Space Port II can now recycle at 33% of the standard value value (up from 30%)
Resource reclamation now clarified to read "Ships and units"
Automation skill now gives improved "To Hit" to Satellites
All satellites get an extra +10% to lit at Level 3 - so no longer quite so useless in the end game.
Level VII missiles modified so missile specialists get extra advantages.
Level IV Resupply Pod deleted as redundant due to hyper reactors being available at the same level.
Races improved
Eeee, Breen, Cryslonite, Tesselate, Nomad and Orion.
The Eeee ships now are all built for speed - trying to defeat an enemy whose dreadnaughts move at cruiser speed can be tricky.
Rebalanced shield/armor ratio in Cryslonite.
Other changes are mainly minor bugfixes, in Research order, ship design etc. to improve AI performance.
Posted Sep 17, 2026, 3:35 AM UTC