Leed is the first playable to actually feel like it was designed for pvp battles

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Especially when leed vs leed. They are insanely tanky, against another leed you're barely doing any raw damage. And they're not fast or super mobile.

Im impressed, because from playing around with it, my impression is that it gives you looong battles, and it depends on what calls/abilities you have equipped to balance stacking/unstacking status effects on yourself and your opponent.

For as much as I've been disappointed with Alderons wonky balancing so far, Leed feels deeply thought out imo. The only thing I've seen so far that needs tweaks is the tail attack hitbox. Suffers from the Stego issue of it smacking anything in front of it's nose basically too lol

Posted Sep 17, 2026, 11:28 AM UTC

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