r/Doom64•
Immorpher

Doom Builder 64 II Preview Out!

https://github.com/Immorpher/Doom-Builder-64-II/releases/

If you cant wait for the full Doom Builder 64 II, here's an early release of it with some extra features! It is the only builder which fully supports all of Doom 64's capabilities. Eventually Styd's mainline Doom Builder 64 II will supercede this fork. But for now you can experience it early!

Get it here: https://github.com/Immorpher/Doom-Builder-64-II/releases/

Some of its new features:

  • Switches now display properly in the map editor (DB64 II)
  • Macro compiling no longer requires referencing "common.txt"
  • Individual light tag assignments and indexing (DB64 II)
  • BSP64Enhanced for blockmap optimization (DB64 Enhanced)
  • Corrected switch setup to be Doom 64 accurate
  • Optimized lights lump generation (DB64 II)
  • Fixed sector light gradient tool (DB64 Enhanced)
  • Start visual mode at cursor (Kovic's DB64)
  • Various other Doom 64 specific corrections

Posted Sep 21, 2026, 3:11 AM UTC

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