Mortar Nerf suggestion Thread.
[I'm on EU-servers. EU servers are like the Blue team in US. there is no teamplay here. keep that in mind. ]
Hi, i think Mortars are just too annoying at the moment. in the beginning i have a whole team building a FOB but after a while im the only one keeping the FOB alive. fixing doors, walls, keeping up AA, managing supplies (i had a player ask me what i needed, i explained how he can look at the map and figure that out himself, his reply was, oh ok. ill just go play hotzone then), and then i want to build drills.
While building a Drill, i am stationary for 5-10 Minutes. an enemy mortar can hit the drill once every few minutes, and i will not be able to finish it. buildings in construction are way too vulnerable
so here are a few suggestions on how i would like to see mortars be nerfed.
- Clearer sound of incoming mortars
- buildings in construction not taking 500% more damage.
- don't make bodies go flying +100feet
- Camera-animation of mortars should be more time-consuming. (the camera thing is helpfull for new players. but it should so annoying that expert mortar players dont use it.
- make accuracy much less the farther you shoot.
- Camera view details less FPS and less clearer picture of the enemy base.
- Large gates that a blown to bits by mortars should remove the foundation so they can be replaced instantly.
- adding small armored doors that are better against mortars. make these slow to build or something.
- mortar hubs ( lots of mortar pits ) become visible on map or something.
- limit mortars pits per FOB
- Make Built weapons not easily destroyable, but take em out of order first, so you can repair them.
- add a restocking function, after you shoot 25 mortars, you need to hit R, and wait for it to restock
How would you nerf mortars if you had to?
Posted Sep 21, 2026, 6:26 PM UTC