Do small/indie devs actually want voice acting, or is everyone just using AI/text now?
Curious to hear from actual devs on this — when you're building a small/indie project, how often do you end up wanting real voice acting vs just using text, SFX, or AI voices?
I ask because I'm a Finnish "VA" (comfortable in both Finnish and English) trying to get my first real credit on a shipped project. No coding background, but I've got range — I can do calm narration, gritty/aggressive characters, injured/distressed lines, that kind of thing.
Happy to do it unpaid for the experience/credit if it's a small team or solo project that could use a voice. Would love to know: is this actually something small devs want, or does everyone just go the AI/text route these days?
Posted Sep 23, 2026, 8:23 AM UTC
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