Does the Trickster Path work well for a first playthrough in terms of the story?
I'm currently at the start of Act 2, and honestly, out of all the times we're introduced to the Mythic Paths in Act 1, Trickster was BY FAR my favorite. Convincing the cultist in the library that I was a cultist, and turning the spell back on the caster (since he’d previously convinced the Crusaders), gave me a great laugh. It’s exactly the way I love playing RPGs; "why fight when I can talk my way to victory?" is an option I cherish whenever a game allows it. The issue is that everywhere I look, people say the story was designed with the Angel Mythic Path in mind; honestly, though, I actually preferred the Aeon path over the Angel one (which is why I made that choice regarding the Wardstone).
Posted Sep 25, 2026, 5:04 PM UTC
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