If you hang around Michael long enough to die, you're bad at Civ

Discussion

Im sorry but this crying lately is nonsense.

Here's my example:

Last night I load in as Mike, I kill a resident after stalking, then do the same to a special target. I notice an Annie running from target house and I like PvP (less civs, less odds they get residents out), I chase Annie a little bit because I have all abilities ready to go. I reality tear into a grab and get the obvious pocket knife, no biggie, now i got that out of the way but no reality tear. I shape jump around a corner, out of view and light, pop evil presence for the stagger and whack the Annie twice with the Axe to slow her down and get her to tier 3 stalk.

Immediate crying from the civ player: "woooow what a lame way to play Michael, just injure me and stalk me wooow"

I reply " I mean yeah, thats like how you play Michael. Im not going to slash you to death but you can bet im going to slow you down for a nice easy context execution".

They decide to hide in a car while im 10-15 steps behind them, i dont see which car exactly so i pop detection pulse, grab them out, and hit them with the finisher execution.

Crying again "Cmon man, you didnt even give me a chance! What a dumb way to play Michael!"

Why in the hell would I do that? So you can live out this sole survivor fantasy? I dont care, im here to kill you. PvP and you lost by making wrong choices and I spent my 3 abilities to counter every play you tried.

Meanwhile his team that wasnt trying to pull some stupid "looping" nonsense opened an escape and got a couple residents out.

Be smart. If you try to 1v1 Michael you are going to lose, that is quite literally how he's built. If you instead follow your team and evac Residents you would have had some points.

My 2 cents

Posted Sep 25, 2026, 5:06 PM UTC · locked

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