r/BG3mods•
SilentSentinel7

Conform to original GR2 Issue

Technical Issues

Can someone please help me I've spent days on trying to convert a GR2 file with the Islip converter using the "conform to original GR2" option for the original Lyre model but it just spawns this error every time no matter what i do even though the mesh data names match(or at least should from the customize resource box telling me). If i export without the option the mod I'm trying to make, a Lyre mod, it lays horizontal on the character's back looking like its choking the character. So I'm sure this option is what would fix the issue but its just not letting me do it. I've tried copying the granny.dll file to the tools folder, redownloading .net, pulled back to different versions of both lslib and blender, redownloaded the addon for those to allow the GR2/DAE files. I've never been this stuck on something and have no idea what more i can do beside just paying someone else to make the mod.

https://preview.redd.it/100o4qqgxqrh1.png?width=1621&format=png&auto=webp&s=90f9ab76530e2fa8469c3225135c4c7c4df23857

Posted Sep 25, 2026, 10:59 PM UTC

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