r/apexlegends•
Anuefhere

Movement Abilities: Animation vs. No Animation Delay

Discussion

Animation delay: Weapon restricted, but instead of being instant after the restriction/ability ends, it adds extra delay with a post-cancel/end animation delay before weapon, melee, and heal use. Based on observation, the estimated delay is greater than 0.5s, roughly 1s.

To my knowledge, there are only 3 Legends in-game with animation delay: Valk, Wraith, and Loba (faster but still not instant with her blue perk that grants faster tac recovery).

Real-time Combat Showcase:

https://i.redd.it/tx2shnytu6sh1.gif

Note: Keep in mind, this took numerous attempts to finally win the interaction because even without the animation delay, it still wasn't a true 50:50 interaction, more like 60:40. At least without the delay, there's less of a disadvantage.

Extra Clip:

https://i.redd.it/kwp7opu0v6sh1.gif

Functional and less clunky.

Thoughts on this? Could a dev confirm whether this difference is intentional and whether there is a specific gameplay reason for having animation-delay abilities when other Legends have instant (e.g., Horizon after glide, etc...), conditional (e.g., Pathfinder, etc...) or no weapon-restriction (e.g., Sparrow, etc...) abilities?

Posted Sep 28, 2026, 4:42 AM UTC

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