Any way to skip Side Quest Dialogue?
Hey guys, and Ravenswatch dev team who probably read Reddit,
I genuinely like this game, and we always play on Nightmare difficulty. However, one thing we notice in pretty much every playthrough is that completing side quests often triggers unskippable dialogue or movement sequences before the enemies actually spawn.
It’s totally fine the first few times, but after multiple playthroughs it starts to feel unnecessary. You can lose several valuable seconds each time, which can add up to around 1–1:30 minutes over the course of a run. That’s quite a lot when you only have 18 minutes of playtime per chapter, especially if you don’t have the 25% time-reduction Melody.
So I wanted to ask: does anyone else dislike that certain dialogues and animations can’t be skipped?
I think it would be great to have an option to skip them and spawn the mobs immediately during side quests.
Or maybe I’m the only one bothered by this and I’m missing something.
Posted Sep 29, 2026, 2:24 AM UTC