[3D Models] Dandelions
imgur.com/vfIRqJ9,PBi29puPosted Mar 11, 2014, 2:31 PM UTC
Posted Mar 11, 2014, 2:31 PM UTC
I know I'm probably in the minority based on the guy who's negative comment got blasted with downvotes, but I think trying to make little things like flowers into complicated little 3D models is contrived and kind of cheesy.
I am in no way disparaging the work of the artist, but I personally don't think these look minecrafty, they remind me of one of the hundreds of knock off games based on minecraft.
Testing and messing around it part of it all right now. Once this is in full swing, people will be able to make custom items for mod packs. Things like chairs, vases, table lamps, and bushes will all be possible.
Right now we are just seeing people dabble and learn the craft.
It really depends on the model. I have been disappointed at the way flora have looked since I started playing minecraft. Crossing planes didn't look "Minecrafty" to me. Mushrooms are especially derpy. 3D models will come and go based on RPs and people's vision of vanilla textures. If you look at the 3D blocks mod, you can see that the concept has value. Some things may not look especially good to everyone, but the beauty of Minecraft is that you can change it to look however you want.
Download the pack: http://www.mediafire.com/download/ea97qe98za4xrif/3D-Dandelions.zip
The model is not optimized at all, many textures can't be seen.
I hope stuff like this gets done for vanilla, this looks far more minecrafty to me then the flat textures.
This is vanilla, Using the new 1.8 snapshots and a resource pack.
He means in Minecraft normally without resources packs or anything.
Then its not vanilla then is it, its using a custom resource pack.
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French partial explanation here: http://forum.minecraft-france.fr/threads/minecraft-1-8.17971/page-21#post-178822
I "just" read how models are done in the .jar file (.minecraft/version/14w10c/14w10c.jar) and try to figure out how it works.
...IN CUBE WORLD
Nice job. I feel like the flower heads could be a little bigger, but grats for doing this anyway, I wouldn't know where to start.
Love them and moanimal's rabbits can chow down now.
how is this done? Is there a tutorial?
There is, this one explains it pretty well. http://www.minecraftforum.net/topic/2406267-vanilla-block-model-creation-tutorial/
this just edits the hard coded models. what about that one new option about importing 3d models
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How exactly do the 3D models work?
By next year, every 2D-ish block is going to have a 3D version and someone is going to compile them and it will be amazing! :D
By next year? I would estimate at least 2 months before people go insane with the resource packs.
Maybe. Hopefully.
Ladders, rails, bookshelves, flowers, and torches have already been done. And the format isn't really even finished yet. I assure you that from the moment a Mojang dev goes on record with the final setup, not more than a week will go by until an RP will have at least all the current non-cube blocks finished. Not to mention all the variants. I've already made changes to the ladders, bookshelf, rails, and torches for my own specific pack. And I am learning as I go.
Also, there's a 3D blocks mod already available. Most of the models could simply be imported. Taking that guy maybe a few hours. I think you underestimate the desire for 3D, and people's free time.
Omg, there are 3D-torches now????? AWESOME !!!
</s>
Other Awesome 3D Packs here:
Bookshelves: http://www.reddit.com/r/Minecraft/comments/2000fk/3d_bookshelves_resource_pack/
Rails: http://www.reddit.com/r/Minecraft/comments/1ztz6k/3d_rails_resource_pack/
Ladders: http://www.reddit.com/r/Minecraft/comments/1zzfog/crazymans_new_3d_ladders_resourcepack_14w10c/
I know its a lot of work, but do all of the flowers and shrubbery and mushrooms, if they don't count under those categories, and I will love you forever. Not talking to you directly, but people who have the knowledge, like you OP, and the others links I jsut posted, should do doors, iron bars, and the heavily textured "rough" looking blocks, like endstone and leaves.
Oh man, that's going to be a lot of tris..
I expect my PC dieing when it's released. Hope it will be in or after august.
What do you mean? This won't be "released" It's just a resource pack. If your computer can't handle it, don't use it.
Uhm, they're ugly D:
If you can do better, do it. It's my first "real" try with the new model system and probably the last (I prefer to wait an import/export model tool to do something with more details).
I may try the mushrooms, they should be easier to do.
Don't let yourself get put down, I think they are awesome!
In fact I don't really like them. But it's very long to do (restart the game each time you want to see a little modification is the worst part) so I'll keep them like that (they're not so bad)
Or use f3 + S to quickly reload ingame
I find them cool :) Maybe I will reduce the faces a little and use it regularly in the snapshot.
Yeah, i can see you put a lot of work into it ;p
But I think normal ale better ;P
I understand it's your first try... But i think normal are better than this ;P Just my opinion, nothing to worry about.
Then you should have worded it in a different way, "They're okay, but I prefer the original better" would be a much more acceptable way of saying it, not "They're ugly D:"
Or he/she could just say "I prefer the original" or "I prefer the way flat flowers look." Even better if that's followed with some rational on why.
There's no reason to just leave negative comments without anything constructive, but there's also no reason to sugarcoat preferring the original version with "They're okay" if you honestly don't like that style.
:D
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Oh man, this is cool, reminds me of cube world!
With the model support, I wonder how a cube world styled pack would look. Generally it would just be solid colors, but I think the models could add some cool effects to it.
My thoughts exactly!
On a side note, I think the modeling is fantastic, but it doesn't quite fit with the Minecraft aesthetic.
With a better endgame!