Diablo III difficulties, translated.
Anyone think that this trend of naming difficulties to sound harder than they actually are has gone WAY overboard? D3 is the perfect example of this, so I'm going to translate the D3 difficulties to what they actually mean:
Normal - God mode, you are invulnerable, and cannot under any circumstance lose.
Hard - Very Easy
Expert - Easy
Master - Normal
Torment I - Hard
Torment VI - Expert
Thank you :)
Posted Mar 25, 2014, 11:48 AM UTC
That only applies to a geared max level character.
You'd never start out on master with a fresh unequipped character for example.
True that, I tried, and it's unplayable.
You can start Torment I with an Imperial ruby socketed into a weapon, don't know if you can have a lvl 1 weapon with a socket though.
What is the earliest level for a weapon with a socket ?
Not until around lvl 13 I think.
Not 100% sure, but helmets get sockets at level 15 if I remember correctly so I reckon around that mark.
Ok thanks, I'll try to spam my blacksmith hard for a lvl 15 weapon then xD
Hellfire ring is a great start. Just need damage roll on it.