Dead money
I'm going to play dead money any tips or hints glitches I should know about. Playing on 360
Posted Apr 4, 2014, 4:20 PM UTC · edited
I'm going to play dead money any tips or hints glitches I should know about. Playing on 360
Posted Apr 4, 2014, 4:20 PM UTC · edited
Go for the gold.
Make sure to hit the limit in the casino. (Or at least 7500 chips.) Then at the end of the DLC, turn in all of the chips for pre-war money (which is worth 10 caps each).
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Thanks I'll try and let go but probably I won't.
Going in on my first time, I really wish I stocked up on my speech. There are key moments where your speech level could get you out of deep shit. Also, the survival skill might come in handy. If you're not a sneaker, it's fight or flight.
It's very hard and very different. Don't even bother starting it without SOME skill in melee or unarmed. Guns and Energy Weapons are nearly worthless, Explosives hard to come by.
As u/blanketcocoon said, once you get to a place where you can actually play casino games make sure to make as many chips as you possibly can, and cash everything out for pre-war money.
Some of the speakers are nearly impossible to find without watching for graffiti arrows on the walls.
Be willing to let go.
Actually it was pretty fun playing without those, like I played on my first run of Dead Money which my main character was really only invested in guns, and explosives, with unarmed and melee only around maybe 18-20. It added an amazing survival element having to quickly adapt to ineffective melee weapons to try and survive. Made Dead Money really amazing having to conserve every shot, and learn how to fight with a knife tied to a stick.
Good point, it all depends on your playstyle. While I dont like my games to be TOO easy, my enjoyment of games like FO is rooted in atmosphere and story. As an energy weapons and speech character and not a big fan of survival horror, I found it way too hard for my taste. Story was great, and i LOVE the overarching story of the dlcs, but with the headache I was getting from the color palette, and the atmosphere not resonating with me personally, I just wanted to leave.
Just this week I decided to play through again with an unarmed character just to be sure I hadn't forgotten any of the story tie-ins before I tackle Lonesome Road for the first time, and much to my surprise I actually had fun! It also helped to remember that my characters desire to get out was even greater than mine, which is excellent writing in a way.
I think that's why Dead Money is so polarizing. Not only is it a different vibe from the rest of FNV, it capitalizes on very different aspects of Fallouts strengths, and can be a completely different experience based on the skills you enter with. But I'm rambling.
If I were you, I'd get some skill in repair, melee, sneak, and science. Also good to have high intelligence too, as there's a character in there who is difficult to communicate with unless you can understand what she's trying to say. Look before you walk. There are traps everywhere. You will get frustrated at times, but the reward is worth it. Also be nice to the people in there. Try to help them as much as you can. If you do, they'll make life easier for you later in the DLC. Good luck!
Make sure to bring your best weapons and armor with you.
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