Potential of Physical Kirin set ups?

I've been playing around with the idea since I Uvo'd my Kirin and it seems pretty solid. Here's my proposed set up:

ult Kirin, ult Apollo, Top Droidragon, King Bublie, Blue Odin, ult Kirin

The team when max awoken (when we get Droidragons eventually) has 8 skill boosts, 5 blind resists, and 5 jammer resists. It also has no defensive skills what so ever unless you count the heal on Blodin's nuke. The team can easily get to 20k health at max level with the application of some +eggs, but has less than 2.5k rcv. Do you guys think this team will be any better than the cookie-cutter Kirin team? Or the possible mono-light kirin team using Izanagi?

Also what are your thoughts on Top Droidragon post awakenings on non super king farming teams in general? I'd like to max awaken mine (hah 9 Tamadras, good joke) for my current Kirin team to use in descends that like to go crazy with the blinds and jammers.

TL;DR what do you think of physical kirin teams, and top droidragon's awakenings

Posted Apr 18, 2014, 1:43 AM UTC

24
Milk_Bot•

This is a solid team. I've seen other people use Top Droidragon in a kirin team just because the awakenings are so good for certain dungeons. However, a board refresh could be useful for a physical kirin team, or a kirin team in general

3
Dousing_MachineOP•

Mastering is a physical type... and I've got a max skilled one collecting dust in my box too. He's got respectable stats but those awakenings are pretty bad

1
HammerQQ371,572,243 - Kirin/Zeus/Ra + other light leaders•

I'm honestly not a huge fan of a full-physical Kirin team - you just sacrifice too much (and often the same-color type that light-based Kirin has). Stalling is really important; even if you have skill boosts you need some way to counter orb troll and having high RCV makes that easier to handle.

It does allow you to run some interesting lineups with heavy skill boosts where stalling just isn't really happening, but I still think light-based Kirin is better overall with higher RCV and more balanced stats. You can kill any boss in a delay with Kirin as-is.

The furthest I would typically go would be the Kirin/Apollo/Bubblie + Kirin lineup; this allows you to have two utility subs that make runs better (Valk and Echidna would probably take up the other two spots). Depending on the combos you can make this can outpace Hera-Is in terms of damage depending on what you end up matching.

I'm also somewhat biased as Light Metatron is now an amazing Kirin sub with god-tier stats and great awakenings.

3
Dousing_MachineOP•

Thats about what I thought as far as stalling goes. I started running a double delay version with orochi in the blue slot on my standard team and as long as I can stall for it that 5 turns is better than gravity in most cases.

2