r/SF4•
bubafeast

What Are My Options

Guide/Info

A couple of years ago I created a small web app to show what options you have when you block something. I have been updating it in github when a new version of SF gets released. I've always got help from the community, specially with the frame data.

If anyone is interested on helping out.. that would be great. I haven't finished porting the new frame data. I did port the new characters frame data and a couple of other characters that I have just pushed into the repository:

https://github.com/rolosworld/WAMO

The link for the web app is:

http://rolosworld.github.io/WAMO/

You should be able to use it offline but I haven't tested it this extensively.

Suggestions + help is appreciated.

Edit: Since the app has the new characters data it shows the possible links, meaty links and counterhits links. Also should help figure out how you can punish them... but as I wrote earlier, need to check if your character frame data is updated.

Also, the numbers inside the brackets is the number of frames you have to press the button. So, "Close LP(2)" means you have to press the button in 2 frames.

Frame data on GDrive: https://drive.google.com/folderview?id=0B4p3BHtGeFr2a1ZPSlhOZFYxVVk&usp=drive_web

Frame data on github: https://github.com/rolosworld/WAMO/tree/master/USF4/frame_data

Posted Jun 6, 2014, 10:54 PM UTC · edited

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Taunts[Nor-EU] Steam/Xbox: IND ThunderBear•

Pleaseeee write that!

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fischbs[USA] /id/therealjester/•

Job well done OP. This needs to be in the sidebar.

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bubafeastOP•

Thanks. Would be nice if people confirmed their frame data is correct (at least startup, active, recovery, frame_adv_block and frame_adv_hit), since that is what the app uses to calculate the punishments, links.. etc.

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Azuvector[CAN-BC] PC: Azuvector•

Interesting tool, though it does offer some silly suggestions, like punishing a crouching HK with a jumping MP or similar. Doesn't seem to account for range of things either, just raw frame data alone.

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dexyi•

amazing tool - great help :)

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