Something feels off with my T6 pet doctor and Rhen'Ho. 1.5M DPS, 11M toughness and I'm having a hard time. Help would be appreciated.
I got a decent Rhen'Ho to drop last night for my pet doctor, so I switched from Zuni fire build to a physical FS pet build. My Zuni fire build was able to do T6 without any issues really, and I just need hexing pants or SMK to complete my gear. Either of those pieces would bring my clear time down to the 8 minute mark or so. The Zuni fire build is just so fun to play, that a lot of times I'll just be clearing Act1 T6 bounties and giving the cache out to 3 random people that still needs a RoRG as a break from rifts.
http://us.battle.net/d3/en/profile/Malfore-1496/hero/49396078
Anyways, here is my profile with the Rhen'Ho. In game I have 1.52M DPS, 11M toughness, and 1.95 attacks per second due to paragons, but it feels much slower than the Zuni Fire build. I also die a lot more now that I have to stand still and cast the addling toads. I found the physical dog to also be pretty meh compared to the fire dog for trash clearing. With 15 FS, my single target DPS shouldn't be an issue so I switched back to burning dogs for trash clearing. I honestly think that I wouldn't be able to efficiently clear a T6 rift with my current physical set up. Can you veteran WD's out there take a look and let me know what's wrong? Maybe I'm just not use to the playstyle, because I'm lazy as hell. The zuni no attacking playstyle has really spoiled me.
There are also times that I find myself with only a couple of festishes because they all died. Mallet lords and act 5 mobs tend to just rip through FS.
Posted Jun 19, 2014, 3:58 PM UTC
imo, you should get rid of the rorg for a soj and replace the strongarm with aughild bracers. We have the exact same set up (with your items being better than mine) and I can clear t6 from 7-10 minutes.
Do you run fire dog as well, or do you run physical?
I run fire dog. Here is my profile: http://www.diabloprogress.com/hero/notanthony-1342/Simba/3248659
I second this suggestion. It's also nice because when soloing, you can swap in a Unity (assuming your follower has invulnerable item and a 2nd Unity), only lose a little bit of DPS, but get a ton of survival. This lets you either get in the action better for faster clears, or use the extra mitigation to swap in a TotD for more effective CDR. I love my RoRG, but it does lock me into certain builds. My build, for comparison. Not as optimized as yours for DPS but very similar; running Unity + ToTD.
Yup, same build here. I can vouch that this is very optimal.