Vendor prices, bartering and attitude formulae + tips for buying and selling

I did a little bit of testing on attitude, bartering and charisma and here's what I found:

Vendor prices are affected by attitude and bartering skill.

First off, attitude seems to simply be (charisma+reputation)*5. Attitude is capped at 100, and I'm guessing bartering is functionally capped at 5, otherwise with high attitude/bartering you can eventually buy items for less than their worth and resell them for more.

Items have an actual value listed on the tooltip, but you usually pay a hefty markup. For buying items you start off paying 2.5x the actual price at 0 attitude and 0 bartering. The full formula for the price increase factor when buying is:

-0.005*Attitude+2.5-(Barteringskill/5)

I focused mainly on the formula for buying, however the one for selling is similar to the buying formula but starts at 2.5x less (0.4 factor) at 0 attitude and 0 bartering. So you can just use:

1/(-0.005*Attitude+2.5-(Barteringskill/5))

Anyway, what this all means is that with:

  • 0 attitude and 0 bartering, you pay 250% and sell items for 40%

  • 100 attitude and 0 bartering, you pay 200% and sell for 50%

  • 0 attitude and 5 bartering, you pay 150% and sell for 66.7%

  • 100 attitude and 5 bartering, you pay 100% and sell for 100%

Note: This was all done with limited testing, so I could be mistaken somewhere, but the formula matches what I'm seeing in-game.

General tips for buying and selling:

  • You can keep items with +bartering and +charisma and equip them before talking to a vendor (if you can be bothered). You can craft +1 charisma belts, rings, and amulets. See the crafting guide for more info.

  • You need to approach the vendor with your character with the highest attitude/bartering skill, however once in the trade screen you can switch between characters and keep benefitting from the extra discount. On the other hand, if you approach with a character with a low attitude/bartering skill and switch to your smooth talking politician character inside the trade screen, you won't have the extra discount.

  • Keep in mind that henchmen and companions have no charisma stat and probably have less reputation than your main characters.

  • Some quests reward extra attitude points towards an npc, so do your shopping/selling with them if possible.

  • You can give NPCs money and items and you will get (partywide) attitude in return. 20 value or gold equates to +1 attitude (200 gold for 1 attitude for Teller of Secrets). Meaning 2000 gold raises their rep from 0 to 100. It might be worth it if you do a lot of trading with an npc, but the generally low amounts of gold they have available probably makes it not worthwhile. Keep in mind reputation is free attitude!

Posted Jul 6, 2014, 6:23 AM UTC · edited

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