About things not being centered: Spectator UI

Posted Aug 23, 2014, 11:25 AM UTC

Posted Aug 23, 2014, 11:25 AM UTC
correct me if I'm wrong but the box that shows the skin would make it centered right?
Yes, you are correct. It's centered if you spectate a player with a skinned weapon equipped.
Oh..
Well..
Then I want the box to show up for the default weaponskins as well!
(Damn I feel stupid right now)
Edit: It's not actually centered even with that box showing up. But of course it would be problematic even if it was centered then, because that box isn't always there.
To not block the weapon perhaps?
I guess that might be it, but it ignores cl_righthand and all of the viewmodel cvars. If they give us the options(in the menu even) to change where the weapon shows up and how you look at it, then they shouldn't arbitrarily decide where the UI elements stay that could possibly block it on one setting or another.
Personally I would prefer the cantered UI even if it does block the weapons, hopefully we get the option with a console command in the future.
Viewmodel and righthand settings are used by a minority of the user base. The way you describe it, it's as if their basic human rights are being violated because the little transluscent box tresspasses their viewmodel. It isn't a big deal.
The way he describes it is to clarify why the post he was responding to wasn't a likely explanation.
Holly mother of God, I want that fps!
No you don't. Screen tearing is quite unpleasant.
you know you could set your fps_max to ''a number'' in the console.
That will not eliminate screen tearing but it will help, best if you set it one frame above or below your refresh rate; it will prevent input lag vs. using v-sync though.
Is screen tearing something subtle? I run at like 400 fps at 144 hz but I don't notice any screen tearing
Unless you're running in borderless.
Which is rare because developers haven't caught on to how wonderfully beneficial borderless is.
The spectator UI is long overdue for an overhaul.
Because of the gunmodel I guess.
When the player has a skin for his gun, the overlay that shows the skin preview + gun/skin name shows to the right, kinda makes it centered :P
yeah i wouldn't say this bothers me. noticed and promptly forgotten before OCD kicks in...
It's not centred so the weapon, and particularly for weapons with skins, can be seen clearly.
either the crosshair on twitch.tv streams isnt centered, or the buffering icon isnt.
really annoying after a while aswell.
its just a ui element tho, does it really matter?
Does anything really matter?
I won't lose sleep over it, just thought I'd bring it up after yesterdays 'Crosshair off-center'-threads
yeah, i guess. i hadnt noticed either btw. nice find either way.
OCD. God it hurts! ^jk^don't^have^OCD
Off topic but, how do you get your net_graph so small? (what are the commands)
net_graphproportionalfont 0
thanks :D
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ocd kicks in I can never die in CS again.
Mother of fuck. 611 FPS while taking a screenshot
On a local server with just one bot on it though :D
Let me guess, 2x Titan Blacks in SLI?
A single 780(Non Ti).
That together with a i7-4790k and 16gb of DDR3-1600(CL7) RAM, is what I'm running.
The 780 is slightly overclocked, the i7 is running at the stock 4.0 gHz. For now anyway, just built that PC last week.
Edit: Added the "-1600" to the RAM.
What, I only get like 400fps on my 780 :O (and that's when I bother to turn the fps cap off)
What graphics settings are you using?
I have a very similar setup.
wow. There is plenty of stuff to cry about and you're posting this shit.
Simple. So u can see the hand.
huh... you're one of those people .-.
Holy shit this is the most gamebreaking thing I've seen in my life!
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You might want to look at your picture again.
It's not centered.
http://i.imgur.com/b01cXq8.jpg
Don't even need to line it up to know that it isn't centered.
Cannot unsee.
Thanks OP
I'm sorry :(
Yeah, thanks a lot, it's not like the gap on the bottom between the health and ammo isn't enough
Cmon OP.
Yep, thanks alot .. Obama.