How to Disable Companions leaving in ACOK
On my youtube playthrough, I began to be more and more annoyed with my companions trying to leave my party. You can only threaten death so many times before it becomes tedious, and I was looking for a way to completely block the "I am so over you" dialog entirely, so that relations between myself and my companions wouldn't take a hit.
I do not think it will work for an old save necessarily. Also I want to emphasize that I know nearly nothing about computers or coding, so it's entirely possible that I made the wrong edits in the scripts.txt file, or too many of them. As always, please make a backup before you edit anything.
Okay! Disabling companion requests to leave your party entirely:
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go into your ACOK module folder and open scripts.txt Search for every instance of the string "2133 2 144115188075856758 0" and change the final 0 to a 1 so that the string is "2133 2 144115188075856758 1"
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in the same module folder, open simple_triggers.txt and search for 216172782113786837 1025 (there should only be one instance of this string) and change the 1025 to 31. So, that line now reads " 216172782113786837 31"
I tested this by gathering all companions with the UI button on character creation with some edited gold in my characters pocket. So, with 20+ companions, I preceded to throw the rest of my money away and not have any food, as well as go up to every lord I came across and accept then return his quest. I waited for 2 months of ingame time without ever feeding my troops or paying them. A few of my companions (Arratos Entarion and Alexos Sand) show up as Miserable with a morale of 0, but have not given me a dialogue about leaving. I think this fix is one that works!
I didn't think it would work for a pre-existing save, but I didn't get any messages from Ser Felton Flowers bothering me in the last 30 minutes of play.
I hope this helps anyone who has been bothered by the same things that I have, and I hope I don't accidentally break your game. It appears to work and not have any deleterious effects other than the objective.
Posted Aug 24, 2014, 12:53 AM UTC
Also you can disable npc's disliking eachother in the camp-menu
Correct, but this will only disable them "complaining". It will not prevent them from asking to leave (ie: the effect of complaining).
aha, gotcha
Download tweakmb and use it to turn off companions leaving.
command isn't possible for the ACOK module.
http://i.imgur.com/cNp5EHA.png