Razzmatazz Ciel
| Name: | Team: | Age: | Gender: | Species: | Aura: |
|---|---|---|---|---|---|
| Razzmatazz Ciel | To be determined | 18 | Female | Faunus (Red Fox) | Spring Green |
Attributes
| Mental | # | Physical | # | Social | # |
|---|---|---|---|---|---|
| Intelligence | 2 | Strength | 4 | Presence | 2 |
| Wits | 2 | Dexterity | 3 | Manipulation | 3 |
| Resolve | 2 | Stamina | 3 | Composure | 2 |
Skills
| Mental | -3 | Physical | -1 | Social | -1 |
|---|---|---|---|---|---|
| Academics | 1 | Athletics | 2 | Empathy | 1 |
| Computer | 1 | Brawl | 2 | Expression | 1 |
| Craft | 0 | Drive | 1 | Intimidation | 1 |
| Grimm | 4 | Melee Weapons | 3 | Persuasion | 0 |
| Investigation | 2 | Larceny | 0 | Socialize | 1 |
| Medicine | 1 | Ranged Weapons | 3 | Streetwise | 1 |
| Politics | 1 | Stealth | 1 | Subterfuge | 1 |
| Science | 1 | 0 | 0 |
Other
| Merits | # | Flaws | # | Aura/Weapons | # |
|---|---|---|---|---|---|
| Fleet of Foot | 1 | Slow Learner | Free | Aura | 2 |
| Flak Jacket | 1 | Phobia - Lightning | 1 | Semblance | 2 |
| Iron Stamina | 1 | Easily Tongue-tied | 1 | Weapon | 2 |
| Dust Infused | 2 |
- Physical Description: Razz, as a red fox faunus, has a large, red, fluffy fox tail behind her. On her head is long, artificially dyed, blonde hair that flows down to the middle of her back. Standing 5’5” tall and weighing 130 pounds, she has a pear-figure, cream-colored skin, and green eyes. Though it is usually covered by clothes, three parallel scratches are scarred into her back.
As for a combat uniform, Razz doesn't know much about fashion so she kept it simple: A simple grey long-sleeved shirt with her emblem on the chest and burgundy arms. A protective vest is built in to protect the torso, and a leather belt holds extra ammo. She wears simple grey leggings
Around Beacon, she wears an ordinary girl’s outfit, with a special skirt that has a hole for her tail.
Her pajamas consist of fleece pants and a white tanktop.
- Weapon: Hackle’s base form is a needlegun that can fire metal darts that are alloyed with different types of dust. The different types of dust are stored in cylindrical chambers around the barrel. On the side of one of the chambers is an axe blade that is covered with a retractable sheath.
Hackle can also transform into an axe form by retracting the sheath, extending the blade with a scissors mechanism, and telescoping a handle out of the back.
- Semblance/Aura:
Aura Pool:4
(Aura -1, Damage +Semblance Score, Initiative +1, +Aura Sense) for 1 turn
Razz’s semblance allows project her aura into her weapon. This causes increased damage, but also a sort of out-of-body experience, seemingly slowing down time and making her aware of nearby auras. This is rather draining, however, since she’s basically shooting a small part of her soul out of a gun. Note that the awareness of nearby auras will fail to detect Grimm, as they don’t have aura.
-
Backstory:
Razz was born in Mistral, with one older brother. Since her uncle was a huntsman, she was always fascinated by Grimm, always studying them and drawing pictures of them. Her family sometimes joked (usually not in front of her) that she was possessed.
One day, when she was 12, her fascination went too far and she snuck out of the city to see a Grimm up close. She was nearly killed by an Ursa, but was fortunately rescued by a Hunter who was nearby.
After that, she decided to study at Sanctum, and later decided to become a Huntress at Beacon.
Advantages
| Advantage | # |
|---|---|
| Health | 8 |
| Speed | 9 |
| Passive Defense | 2 |
| Initiative | 5 |
| Armor (General) | 3 |
| Armor (Firearm) | 4 |
Posted Dec 11, 2014, 1:51 AM UTC · edited