Has the trend been to keep buffing everything? My thoughts...
Hi r/dota2,
I had a question and I was curious about people's views on this: in most of the recent patches, there have been more buffs than nerfs. For example, spells get longer duration, more damage, longer range, less mana cost, cheaper items, etc. If you scroll through the update, you'll see that 90% of the changes are buffs, with only a few nerfs. Instead of making the strong heroes weaker, they are making the weaker heroes stronger. While this is understandable because it'll probably lead to less people complaining about nerfs, it does indicate a trend that may be undesirable.
What do people think about these changes? It seems like it will make the game more action packed since everyone becomes a bit squishier with the presence of stronger spells. However, if the trend continues it seems like it might make the game more arcade-like since everything just becomes quicker than before with stronger spells and items.
Thoughts?
Posted Dec 17, 2014, 8:02 PM UTC
yes. And its good. When everything is OP, nothing is OP. And its better than putting some heroes back into trashcan and annoying everybody who liked to play them.
Cough cough league cough cough
I also think it makes games more fun and intense feeling. If everything feels strong as fuck you never feel like you just lost because someone picked a shit tier hero like Chen (Perhaps not anymore?). Also, I think they have started to prefer indirect nerfs rather than direct ones, which I love because I think it actually balances play. Like the Golem aura is a good nerf to carries and cores as it'll take way longer to farm them. Whereas the courier price drop was a big buff to support players like me!