Skyrim Massive Mod Megalist - 500+ Outstanding mods
1-8-2014 minor update - below in posts. This is the actual load order for my Massive Mod Megalist.
Just my Personal WIP list of really good mods I am going to play my 2nd play-through with. 509 mods ATM - always a Work-in-Progress. They work together quite well, most have been stable in my load order for a long time, and are a lot of fun to play together.
This is my actual load order at the moment with renamed combo mods - that I will further breakdown when I have time very soon. Hopefully there are a few great mods you haven't seen yet.
I wanted to share this with you before Christmas so you have a chance to figure some of what load order worked for me on my working megalist. There is a whole lot of explanation and appropriate links forthcoming when I have time.
For those who haven't seen it yet. The start list order of mods is here:
http://www.reddit.com/r/skyrimmods/comments/2pauo6/pre_release_skyrim_massive_mod_megalist_500/
There are 509 mods total. 28+ mods are included in the TPC (Texture Pack Combiner) #73 mod of the start list.
This list is the load order of my .esp files 247 (shy of the 255 max)
This file was automatically generated by Mod Organizer.
1.Skyrim.esm
2.Update.esm
3.Unofficial Skyrim Patch.esp
4.Dawnguard.esm
5.Unofficial Dawnguard Patch.esp
6.HearthFires.esm
7.Unofficial Hearthfire Patch.esp
8.Dragonborn.esm
9.Unofficial Dragonborn Patch.esp
10.Skyrim Project Optimization - Full Version.esm
11.Falskaar.esm
12.Wyrmstooth.esp
13.SPIKE.esm - (removed due to upgrade to GDO 1.4)
14.ETaC - RESOURCES.esm
15.ClimatesOfTamriel.esm
16.DynamicLoot.esm
17.Lanterns Of Skyrim - All In One - Main.esm
18.WinterholdDestruction.esm
19.TravellersOfSkyrim.esm
20.Solstheim Climate Overhaul.esm
21.Unofficial High Resolution Patch.esp
22.Thieves Guild Requirements.esp
23.Morning Fogs and Rainbows combo.esp
24.Traps Make Noise.esp
25.Slightly Reduced Distance NPC Greetings.esp
26.Brows and Beards combo.esp
27.DawnguardRuneWeaponsFXSReplacer.esp
28.iHUD.esp
29.mintylightningmod.esp
30.realrainextended.esp
31.randomthunder.esp
32.UnlimitedBookshelves.esp
33.BrighterTorchesBiggerMagelight.esp
34.AHZmoreHUD.esp
35.Better Skill and Quest Books Names - BS.esp
36.Auto Unequip Ammo.esp
37.Dual Wield Parrying_SKSE.esp
38.BWS.esp
39.Appropriately Attired Jarls Redux.esp
40.Disease Descriptions.esp
41.Follower Trap Safety.esp
42.HitStop.esp
43.Shadow of Morrowind.esp
44.ForgottenSettlements.esp
45.ETaC - Complete.esp (V12)
46.AOS.esp
47.Lanterns of Skyrim - All In One - Full Combo.esp
48.towBlockSteal.esp
49.SplashofRain.esp
50.Locational Damage.esp
51.Nausicaa's Tweaker.esp
52.AMatterOfTime.esp
53.Hothtrooper44_Armor_Ecksstra.esp
54.IHSS.esp
55.SMDropLitTorch.esp
56.SkyUI.esp
57.AchieveThat.esp
58.DVA - Dynamic Vampire Appearance.esp
59.Populated Dung Fort Land NPC Horses.esp
60.Loadscreens combo.esp
61.Convenient Horses.esp
62.TKRecoil.esp
63.TravellersOfSkyrim - Dragonborn Addon.esp
64.dD - Realistic Ragdoll Force - Realistic.esp
65.TravellersOfSkyrim - Vanilla.esp
66.WetandCold.esp
67.When Vampires Attack.esp
68.ajd_allowmultipleregift.esp
69.enhanced soundtrack 01.esp
70.enhanced soundtrack 02.esp
71.northern_encounters2.esp
72.HroldanNightgateSawmillSingleESP.esp
73.ETaC - Dragon Bridge South.esp
74.ImpeREAL Empire - Unique Cities - Falkreath.esp
75.White, Wind and Ext combo.esp
76.3DNPC.esp
77.Gifts Of The Outsider.esp
78.ExpandedWinterholdRuins.esp
79.Dawn of Rift-Wind Imers Trees combo.esp
80.AFT_iNPCFix.esp
81.Fairy ImNPCDRK load torch brains impacts combo.esp
82.Skyrim Immersive Creatures.esp
83.High Level Enemies complete combo.esp
84.MountainCitys.esp
85.Jehanna.esp (Haafstad)
86.BetterCitiesWhiterun.esp
87.Guard Dialogue Overhaul.esp
88.Weapons & Armor Fixes_Remade.esp
89.Clanking Armor.esp
90.Soul Gems Differ - E.esp
91.Skyrim Unlimited Rings And Amulets.esp
92.6 -20 Dungeons v2.esp
93.Birds combo.esp
94.Para Bet-ass thugs and rbb sand and swimx2 combo.esp
95.Immersive town combo.esp (now part of ETAC v13)
96.Animated Weapon Enchants.esp
97.SolitudeCapitalEdition.esp
98.Undeath.esp
99.SkyTEST-RealisticAnimals&Predators.esp
100.Rebirth Monster.esp
101.Rebirth Monster - SIC Patch.esp
102.Breezehome_Fully_Upgradable.esp
103.BC Newfrm-jarls Hroth Lorei combo.esp
104.SkyrimCoinReplacer.esp
105.SoS - The Wilds.esp
106.83Willows_101BUGS_V4_LowRes.esp
107.pinewood village.esp (optional)
108.SoS - Civilization.esp
109.OBIS.esp
110.OBISDB.esp
111.Civil War Overhaul.esp
112.Ace combo.esp
113.AmazingFollowerTweaks.esp
114.TradeBarter.esp
115.SkyFalls Plus SkyMills - All DLC.esp
116.Distant DetailHF.esp
117.ancient watchtowers.esp
118.Thunderchild - Epic Shout Package.esp
119.RavenscarVillage.esp
120.JK's Windhelm and Markarth combo.esp
121.DragonShoutVoice.esp
122.Skyrim Immersive Creatures - DLC2.esp
123.SoS - The Dungeons.esp
124.ClimatesOfTamriel Falskaar.esp
125.ExpandedSnowSystems-CoT.esp
126.ADS.esp
127.MoonAndStar_MAS.esp
128.Tes cities 2 combo 1.esp
129.DeadlyDragons.esp
130.ClimatesOfTamriel-Sound.esp
131.EnhancedLightsandFX.esp
132.ELFX - Exteriors.esp
133.ClimatesOfTamriel-Dragonborn-Patch.esp
134.Solstheim Climate Overhaul - COT compatibility.esp
135.Supreme Storms - Cot Version.esp
136.Immersive Weapons.esp
137.CoT-WeatherPatch.esp
138.ELFXEnhancer.esp
139.Height Adjusted Races with True Giants.esp
140.NonEssentialChildren.esp
141.Tes Dun Gran Vern city combo1.esp
142.Solitude extras combo1.esp
143.tpos_windhelm_a2.esp
144.Stronger Daedric Artifacts.esp
145.WetandCold - Ashes.esp
146.EMCompViljaSkyrim.esp
147.EMViljaInSolstheimAddOn.esp
148.Complete Solitude.esp
149.BetterDGEntrance.esp
150.Rocks Moon Salt Glow Pilgrims Rab combo.esp
151.Immersive patrols combo.esp
152.Mighty Dragons combo.esp
153.DragonCombatOverhaulDragonborn.esp
154.Tes Arena NorthKeep.esp
155.AI Overhaul.esp
156.Hothtrooper44_ArmorCompilation.esp
157.Solitude A City Of Trade.esp
158.BellyachesNewDragonSpecies.esp
159.Cloaks.esp
160.1nivWICCloaks.esp
161.Bandolier.esp
162.SPTConsistentOlderPeople.esp
163.Better Vampires.esp
164.StaticMeshImprovementMod.esp
165.Northwatch Coast.esp
166.Inconsequential NPCs.esp
167.Fleetford.esp
168.Inconsequential NPCs - Enhancement.esp
169.tos laint-gran.esp
170.MorrowindImports.esp
171.Run For Your Lives.esp
172.Enchanting Freedom.esp
173.TheChoiceIsYours combo.esp
174.flaho_shi_wassersturz.esp
175.Clams Body Fast Arvak Point Books Stars 418 Red Floes combo.esp
176.Path of Shadows.esp
177.Duel - Combat Realism.esp
178.DeadlyCombat.esp
179.DwarvenMech.esp
180.ImprovedSneakDetection.esp
181.ExplosiveBoltsVisualized.esp
182.Unique Border Gates combo.esp
183.Syerscote.esp
184.HeljarchenFarm.esp
185.AdalMatar.esp
186.wildhorses.esp
187.Atlas Map Markers + Barenziah Full combo.esp
188.HothFollower.esp
189.tpos_dawnstar_a1.esp
190.TES Arena Amol.esp
191.Rav Snow city combo1.esp
192.tos_oakwood_hf.esp
193.SkyrimImprovedPuddles-DG-HF-DB.esp
194.CerwidenCompanion.esp
195.Daggercross_Alley.esp
196.Deadra-Aedra bows-helms Combo.esp
197.BCWhiterunTrees.esp
198.DungeonQuestAwareness.esp
199.Sneak Tools -all.esp
200.thewatchtowers.esp
201.MasterTheTimeAndSpaceTOGGLE.esp (updated to Bend Time ?)
202.SkyrimChimneysRW.esp
203.Space Wiking's Dwemer Exoskeleton.esp
204.Cont Cond Tele Noble Power Prvt combo.esp
205.AetheriumSwordsnArmor.esp
206.Ars Metallica.esp
207.1nivWICSkyCloaksPatch.esp
208.Skyrim Flora Overhaul.esp
209.Dynamic and Dragon Loot combo.esp
210.MzarkWonders.esp
211.dD-No Spinning Death Animation.esp
212.Dodge Mod.esp
213.UltimateDragons.esp
214.BLESSINGS - Altar Descriptions.esp
215.Elemental Staves.esp
216.Ars Metallica Patches combo.esp
217.Extended Encounters.esp
218.The Paarthurnax Dilemma.esp
219.middenexpanded.esp
220.Immersive Sounds - Compendium.esp
221.ESFAela.esp
222.Dwemer Certified.esp
223.WerewolfMastery.esp
224.ESFCompanions.esp
225.ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp - replaced with combat evolved (redundant)
226.IslandFastTravel.esp
227.MoonAndStar_Undeath_compat.esp
228.BlockSparkles.esp
229.Gildergreen Regrown.esp
230.ETaC - Complete EWDR Patch.esp
231.ETaC - Complete ImpeREAL Patch.esp
232.Etac ELFX IS-Aos patch combo.esp
233.Apocalypse - The Spell Package.esp
234.Helgen Reborn.esp
235.Windhelm Radioactive.esp
236.Improved Combat Sounds v2.2.esp
237.NoxUE2.00.esp
238.WolfFollower.esp
239.Wrath Of Nature.esp dropped to exchange for Wintermyst
240.ForgottenMagic_Redone.esp
241.Real Clouds.esp
242.Skyrim Bridges.esp
243.Dwemertech - Magic of the Dwarves.esp
244.WeatherAndAmbienceOverhaul.esp
245.RealisticWaterTwo.esp
246.AOS2 Realw Dco WetandCold patches combo.esp
247.Watercolor_for_ENB_RWT.esp
You should be able to match most of this load order list up with the previous start list of 509+ installed mods. You have to look at the start list (link above) to see all the installed mods. This is not a perfect list - It is a hard earned WIP that I wanted to share with you to help you. Use it as you like.
So I have a bunch of sets of these mods merged with the Tes5edit merge patch.
I did use LOOT to sort the merge and moved a small number of them due to load order issues. I plan on highlighting what I had to move.
I plan on laying the contents of the combos out in order. some of the combos do not have all of the patches included if they do not all merge.
Without the Memory Patch and Tes5edit Merge Patch this mod list was not possible.
I recommend being careful with mods like footprints, wet and cold, city mods, heavy script mods, etc for performance reasons. You can always turn them on an off with MO or one of the other mod managers.
There is a ton to say - this is the start of the breakdown. (several updates below)
I spent a lot of time figuring this all out. I am glad to help you get there but it will take time.
Please let us all know what you think. and if you find some even better mods to go with it.
This is a carefully constructed and tested list. My philosophy is to fit in good mods that I want to play with, not add in everything in sight and hope it works. I can confirm this list works well - my current testing is all showing stable and almost perfect.
Posted Dec 24, 2014, 1:24 AM UTC · edited
Your list has problems. No reason to have spike.esm, its been worthless for nearly a year. You are using 3 seperate combat mods, Deadly, Dual and Ace, along with Locational Damage. You are using the wrong High Level Enemies. Adal Matar is known to cause crashes, even on a vanilla game. You have several towns adding effectively the same towns to the game, which isn't a direct "problem" per se, but many will find it annoying (I am among them).
I agree. there is an awful lot to be improved. Thank you for the suggestions.
I should definitely remove spike.esm, The combat mods do work together - I researched them a good bit before combining them - based on your suggestion I will test them further.
The towns fit together in a comfortable way at the moment - a little crowded in places for some people - but they can remove what they want, I probably will do a more streamlined version with less towns since many like Pinewood village should be considered optional . I am definitely not saying this is a pack for everyone. I am saying that it is a list people can learn from. If nothing else to find new mods, and learn about load order and some tools that made it possible.
To address the annoyance with the name duplication in a certain mod. A recent version of Forgotten Settlements with the Thirteen Oranges patches have addressed the renaming of the mods so they do not have the same name. So the two Oakwoods, Laintar Dale's, and the name of mountain ones that currently escape me are renamed around each other. I happen to like playing with these specific towns together.
You can also remove the sets of Tes Arena, and Hroldan as you wish, since both have mostly modular .esps in certain versions. I do not play with all of them (thanks for reminding me so I can add it to my list). I do play with most of them however.
I will look into using a different High Level Enemies though I was using a specific SIC patch to make it compatible.
There are a few slightly unstable mods like Flaho Shi, Adal Matar, and some others which have slightly bad navmeshes or which may need to be cleaned - so far they appear playable and stable enough for me through the testing I've been through. I just preferred to leave them in at the moment. For the most part - I rarely have issues with any of the mods. I have a few things I will need to disable by console here and there for conflicts.
It would be nice if I grouped them into sets : weapon mods, dragon mods, item mods, city mods, magic mods, texture mods, etc. and further broke down choices for people. There is tons of room for improvement including removing certain mods, and adding sets of survival mods like Frostfall, or other alternative choices.
This is just my current WIP list for this playthrough ATM that I thought was worth posting - not a complete product. It's stable for me, well tested - not perfect in most anyway, but a good product and base to work with for those who chose. I worked very hard to get here and want to keep improving it. I have added and removed at least 20 mods in the last few months.
Sorry to continue to annoy you with this. It is all about the journey to make a better list for me. I'm sure the list will change a lot in the next 6 months.
Thank you for pointing out some of the flaws in your opinion. They are helpful. I expect you would do a lot of things differently. It would be great to see that list.
Testing Adal Mater and High Level enemies. GDO updated to 1.4 to remove updated spike.esm
I had already had the latest High Level Enemies 1.6. I currently have only a few mods that are not updated to the most current updates. Anything else I might have missed?
I am going to use Adal Mater as a video playthrough testing location as I start posting videos soon.
Now that I had a second to check I was using the right High Level Enemies v1.6 with the SIC patch. So which version of High Level Enemies did you think I was using?
[deleted]
I missed the GDO update that removed spike.esm. I just missed updating this. I will double check all of the mods for latest versions and will indicate which use older versions for specific reasons. Before I had posted this list I thought I had updated most everything. Some of the mods I did delay updating for personal reasons - to be explained here soon enough.
Checked - except for a few on purpose exemptions everything should be updated. Working on a version-ed list of updates for my list.