Daily Spell Discussion: Aggravate Affliction
School necromancy; Level cleric 3, druid 3, sorcerer/wizard 4, witch 3
CASTING
Casting Time 1 standard action
Components V, S
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration instantaneous
Saving Throw see text; Spell Resistance yes
DESCRIPTION
All recurring afflictions (those with a frequency, including curses, diseases, and poison) possessed by the targeted creature immediately trigger, requiring an immediate saving throw (as described in the affliction) to avoid suffering their effects. A successful saving throw does not count toward ending the affliction, and this extra save does not change the timing of the next save against the affliction. Afflictions without a frequency are unaffected by this spell.
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Have you ever used this spell? If so, how did it go?
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Why is this spell good/bad?
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What are some creative uses for this spell?
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What's the cheesiest thing you can do with this spell?
Previous Spells:
Posted Jan 24, 2015, 9:38 PM UTC