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playerIII

Daily Spell Discussion: Aid

Aid

School enchantment (compulsion) [mind-affecting]; Level alchemist 2, cleric/oracle 2, inquisitor 2; Domain luck 2, tactics 2


CASTING

Casting Time 1 standard action

Components V, S, DF


EFFECT

Range touch

Target living creature touched

Duration 1 min./level

Saving Throw none; Spell Resistance yes (harmless)


DESCRIPTION

Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).

  • Have you ever used this spell? If so, how did it go?

  • Why is this spell good/bad?

  • What are some creative uses for this spell?

  • What's the cheesiest thing you can do with this spell?

Previous Spells:

Agonizing Rebuke

Agonize

Agressive Thundercould

All previous spells

Posted Jan 28, 2015, 7:06 PM UTC

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