[Suggestion] Make certain objects movable inside a base and outside if it's within a certain distance.
I really liked the breakable aspect of furnaces and other small objects that are not breakable currently but I also think that we should be able to pick up certain small objects and move them. Maybe apply this to within a base and within a unit of distance from outer perimeter of the base but I could see it being useful to move small objects built only by you, or possibly others, when not in or around your base.
If enough people think this is a good idea I will submit it to the SOE bug tracker site.
Some other ideas related to this problem that I have but that don't exactly fit within the scope of this submission include making the walls taller and making it easier to build a roof. Of course just making the walls taller doesn't completely fix the problem and makes it so you have to build more objects in order to make stairs. If you can't afford to build a roof yet I also like the idea that I read about on here of being able to put barbed wire along the top edges of walls.
What do y'all think?
Posted Jan 29, 2015, 3:49 PM UTC
I dont know what magic they used to line barbed wire, but for me it refuses to turn with mousewheel and refuses to be set on top of walls.